Posted July 9th, 2008 by Padma "LadyLotus" Fuller
Ten Ton Hamster had the opportunity to get a hold of the very busy Sam Lewis, the Lead Game Designer of Fusion Fall. We wanted to get the scoop on where the game is at in it's development and find out a few interesting things like Nanos, Warping, and player vs. player (pvp). Read below to get all the juicy details!
Interviewer: Padma Fuller – Editor/Site Lead, Ten Ton Hamster
Interviewee: Sam Lewis – Lead Game Designer, Fusion Fall
Posted March 10th, 2008 by Katie "Khatie" Postma
At GDC 2007 in February, our partners at Ten Ton Hammer visited the FusionFall creators at their press event. Garrett Fuller, Industry Relations for Ten Ton Hammer interviewed Sam Lewis, the Game Director at Cartoon Network for FusionFall.
Watch this Exclusive Interview, here!